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Showing below up to 50 results in range #121 to #170.

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  1. (hist) Entity Programming Interface [2,830 bytes]
  2. (hist) Side-Quest [2,844 bytes]
  3. (hist) Point and Click Interface [2,900 bytes]
  4. (hist) To Transport [2,905 bytes]
  5. (hist) Camera-based World View [2,908 bytes]
  6. (hist) Agent Goals [2,940 bytes]
  7. (hist) Collectables [2,955 bytes]
  8. (hist) Expiration [3,008 bytes]
  9. (hist) Economies of Scale [3,077 bytes]
  10. (hist) First-person Point of View [3,077 bytes]
  11. (hist) Entity Manipulation [3,119 bytes]
  12. (hist) To Traverse [3,166 bytes]
  13. (hist) Gameworld Rules [3,200 bytes]
  14. (hist) 0-Dimension Gameplay [3,216 bytes]
  15. (hist) To Manipulate Time [3,252 bytes]
  16. (hist) To Teleport [3,277 bytes]
  17. (hist) To Shoot [3,278 bytes]
  18. (hist) Persistent Gameworld [3,296 bytes]
  19. (hist) Related Work [3,304 bytes]
  20. (hist) Required Goals [3,403 bytes]
  21. (hist) World [3,408 bytes]
  22. (hist) Interleaved Games [3,538 bytes]
  23. (hist) Optional Goals [3,592 bytes]
  24. (hist) Head Up Display [3,647 bytes]
  25. (hist) Frequently Asked Questions [3,672 bytes]
  26. (hist) To Create [3,698 bytes]
  27. (hist) Synchronized Button Press [3,764 bytes]
  28. (hist) To Remove [3,865 bytes]
  29. (hist) To Evade [4,008 bytes]
  30. (hist) To Exchange [4,035 bytes]
  31. (hist) Success Level [4,071 bytes]
  32. (hist) Pseudo-Physical Rules [4,082 bytes]
  33. (hist) Dynamic Difficulty Adjustment [4,149 bytes]
  34. (hist) Spatial Checkpoint [4,228 bytes]
  35. (hist) Economies of Scope [4,253 bytes]
  36. (hist) To Move [4,294 bytes]
  37. (hist) Incomplete Information [4,315 bytes]
  38. (hist) Gameworld Exhaustion [4,346 bytes]
  39. (hist) Cardinality Of Gameworld [4,373 bytes]
  40. (hist) Evaluation of Ending [4,482 bytes]
  41. (hist) Life Support [4,709 bytes]
  42. (hist) Narrative Segmentation [4,748 bytes]
  43. (hist) Dominant Strategy [4,771 bytes]
  44. (hist) Rules Synergies [4,860 bytes]
  45. (hist) Input Devices [5,044 bytes]
  46. (hist) Health Indicator [5,165 bytes]
  47. (hist) Player Manipulable Rules [5,320 bytes]
  48. (hist) Temporal Resource [5,361 bytes]
  49. (hist) Resource Exhaustion [5,565 bytes]
  50. (hist) Main Page [5,719 bytes]

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