Difference between revisions of "Analog Pushbutton"

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Latest revision as of 20:45, 18 December 2008


Analog pushbuttons work similarly to digital buttons, except that they evaluate the pressure with which the button is pressed within a bounded range. This range may be small (0-4) or large (0-255). It is often difficult to determine from a player perspective how large or small a range of values is provided.

Strong example The joypads on Sony's PlayStation 2 feature pressure sensitive buttons that pass information on to the game regarding the pressure with which a button has been pressed.


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