Search results

Jump to: navigation, search
  • ...ay means that the player has no degrees of freedom to control the movement of game entities. Initially, the idea is rather confusing since it bears askin In practical terms, games that exhibit this cardinality are usually those in which the player does not control movement on the scre
    3 KB (535 words) - 20:44, 18 December 2008
  • ...ion in 3 dimensions, such as ''X-Com'' or ''Wing Commander'', are examples of 3D gameplay. ...oom'' where enemies were located at different heights and the architecture of the gameworld included stairs and ledges. However, the player isn't able to
    13 KB (2,101 words) - 17:10, 3 March 2009
  • ...limited to performing actions in only 2-dimensions. See also [[Cardinality of Gameplay]]. Early examples of games that have 3-dimensional game worlds include Battlezone, Wizardry and
    1,008 B (151 words) - 16:41, 3 March 2009
  • ...ther factor in our decision is that two dimensional visual representations of a game world can be considered a camera view as well, simply one that is re ...re visual representations of the world, they simply adopt different styles of creating that visual representation.
    3 KB (425 words) - 21:03, 18 December 2008
  • ..., 2003] shows a top-down view of a space ship progressing through a series of mazes and enemies. All game action takes place in a two dimensional plane. ...graphics or by graphically approximating three dimensions. Dimensionality of camera motion describes how the camera moves within or in relation to the r
    2 KB (260 words) - 21:03, 18 December 2008
  • The Cardinality of a Gameworld is an aggregate value of spatial freedom within a gameworld representing all possible dimensions in ...-dimensional, two-dimensional, three-dimensional, etc. based on the number of orthogonal axes available to game entities for motion.
    4 KB (692 words) - 21:03, 18 December 2008
  • ...ng to focus on more functional and structural matters. How does the game's presentation structure the gameplay? *[[Cardinality Of Gameworld]]
    877 B (125 words) - 21:06, 18 December 2008