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Showing below up to 46 results in range #151 to #196.
- Temporal Resource (1 revision)
- To Select (1 revision)
- Challenge Segmentation (1 revision)
- Lives Indicator (1 revision)
- Passing (1 revision)
- Resource Exhaustion (1 revision)
- Special Weapon Indicator (1 revision)
- Ontology Entry Format (1 revision)
- Buttonpress Indicator (1 revision)
- Two Dimensional Frame (1 revision)
- Temporal Segmentation (1 revision)
- To Generate (1 revision)
- To Shoot (1 revision)
- Character customization (1 revision)
- Located Camera (1 revision)
- Performance Record (1 revision)
- Roaming Camera (1 revision)
- Example - Proposing a new entry (1 revision)
- Economies of Scale (1 revision)
- Gravity (1 revision)
- Undefined Cardinality of Gameplay (1 revision)
- Third-person Point of View (1 revision)
- Checkpoint (1 revision)
- Locus of Manipulation (1 revision)
- Rotary Paddle Control (1 revision)
- Success Level (1 revision)
- To-Do List (1 revision)
- Economies of Scope (1 revision)
- Haptic Display (1 revision)
- Three Dimensional Camera Motion (1 revision)
- To Manage Resources (1 revision)
- Closed Cycle Haptics (1 revision)
- Life Support (1 revision)
- Player Configurable Buttons/Keys (1 revision)
- Rules (1 revision)
- 0-Dimension Gameplay (1 revision)
- Entity Manipulation (1 revision)
- Head Up Display (1 revision)
- VR Goggles (1 revision)
- Three Dimensional Frame (1 revision)
- To Target (1 revision)
- Collectables (1 revision)
- Manipulation Method (1 revision)
- Player Manipulable Rules (1 revision)
- Rules Synergies (1 revision)
- Level (1 revision)