Pages with the most categories
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Showing below up to 50 results in range #51 to #100.
- To Own (2 categories)
- Warning (2 categories)
- Complete Information (2 categories)
- Intransitive Relationships (2 categories)
- Pseudo-Physical Rules (2 categories)
- Third-person Point of View (2 categories)
- To Shoot (2 categories)
- 2-Dimensional Gameworld (2 categories)
- Dominant Strategy (2 categories)
- Fourway Joystick (2 categories)
- Savepoint (2 categories)
- Transitive Relationships (2 categories)
- Camera-based World View (2 categories)
- Head Up Display (2 categories)
- Performance Record (2 categories)
- Special Weapon Indicator (2 categories)
- Compound Action (2 categories)
- Level (2 categories)
- Puzzle (2 categories)
- Three Dimensional Camera Motion (2 categories)
- 3-Dimensional Gameplay (2 categories)
- Dynamic Difficulty Adjustment (2 categories)
- Game Ends (2 categories)
- Score (2 categories)
- Two Dimensional Camera Motion (2 categories)
- Camera Binding (2 categories)
- Health Indicator (2 categories)
- Confirmation (2 categories)
- Life Support (2 categories)
- Radar Display (2 categories)
- Three Dimensional Frame (2 categories)
- 3-Dimensional Gameworld (2 categories)
- Economies of Scale (2 categories)
- Game Goals (2 categories)
- Multiplayer (2 categories)
- Second-person Point of View (2 categories)
- To Evade (2 categories)
- Two Dimensional Frame (2 categories)
- Camera Dimensions (2 categories)
- Player Configurable Buttons/Keys (2 categories)
- Success Level (2 categories)
- Control Bindings Display (2 categories)
- Lightgun (2 categories)
- Randomness (2 categories)
- Thruster (two-way) Joystick (2 categories)
- To Target (2 categories)
- Agent Goals (2 categories)
- Economies of Scope (2 categories)
- Gameplay Rules (2 categories)
- Multiple Entity Manipulation (2 categories)