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Showing below up to 50 results in range #1 to #50.

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  1. (hist) ‎Multiplayer ‎[25,404 bytes]
  2. (hist) ‎Lives ‎[21,310 bytes]
  3. (hist) ‎Boss Challenge ‎[17,878 bytes]
  4. (hist) ‎Bonus Stage ‎[12,985 bytes]
  5. (hist) ‎3-Dimensional Gameplay ‎[12,833 bytes]
  6. (hist) ‎Character customization ‎[11,408 bytes]
  7. (hist) ‎Savepoint ‎[11,143 bytes]
  8. (hist) ‎Checkpoint ‎[10,896 bytes]
  9. (hist) ‎No Game End ‎[10,780 bytes]
  10. (hist) ‎Taking Turns ‎[10,586 bytes]
  11. (hist) ‎Mission ‎[10,226 bytes]
  12. (hist) ‎Puzzle ‎[9,909 bytes]
  13. (hist) ‎Level ‎[9,698 bytes]
  14. (hist) ‎Segmentation of Gameplay ‎[9,475 bytes]
  15. (hist) ‎Game Ends ‎[8,680 bytes]
  16. (hist) ‎Randomness ‎[8,258 bytes]
  17. (hist) ‎Game Goals ‎[7,731 bytes]
  18. (hist) ‎Spatial Segmentation ‎[7,592 bytes]
  19. (hist) ‎Narrative Exhaustion ‎[7,540 bytes]
  20. (hist) ‎To Own ‎[7,099 bytes]
  21. (hist) ‎Gravity ‎[6,712 bytes]
  22. (hist) ‎Cardinality of Gameplay ‎[6,696 bytes]
  23. (hist) ‎Difficulty Levels ‎[6,512 bytes]
  24. (hist) ‎Wave ‎[6,438 bytes]
  25. (hist) ‎Single Entity Manipulation ‎[6,214 bytes]
  26. (hist) ‎Challenge Segmentation ‎[5,950 bytes]
  27. (hist) ‎Main Page ‎[5,719 bytes]
  28. (hist) ‎Resource Exhaustion ‎[5,565 bytes]
  29. (hist) ‎Temporal Resource ‎[5,361 bytes]
  30. (hist) ‎Player Manipulable Rules ‎[5,320 bytes]
  31. (hist) ‎Health Indicator ‎[5,165 bytes]
  32. (hist) ‎Input Devices ‎[5,044 bytes]
  33. (hist) ‎Rules Synergies ‎[4,860 bytes]
  34. (hist) ‎Dominant Strategy ‎[4,771 bytes]
  35. (hist) ‎Narrative Segmentation ‎[4,748 bytes]
  36. (hist) ‎Life Support ‎[4,709 bytes]
  37. (hist) ‎Evaluation of Ending ‎[4,482 bytes]
  38. (hist) ‎Cardinality Of Gameworld ‎[4,373 bytes]
  39. (hist) ‎Gameworld Exhaustion ‎[4,346 bytes]
  40. (hist) ‎Incomplete Information ‎[4,315 bytes]
  41. (hist) ‎To Move ‎[4,294 bytes]
  42. (hist) ‎Economies of Scope ‎[4,253 bytes]
  43. (hist) ‎Spatial Checkpoint ‎[4,228 bytes]
  44. (hist) ‎Dynamic Difficulty Adjustment ‎[4,149 bytes]
  45. (hist) ‎Pseudo-Physical Rules ‎[4,082 bytes]
  46. (hist) ‎Success Level ‎[4,071 bytes]
  47. (hist) ‎To Exchange ‎[4,035 bytes]
  48. (hist) ‎To Evade ‎[4,008 bytes]
  49. (hist) ‎To Remove ‎[3,865 bytes]
  50. (hist) ‎Synchronized Button Press ‎[3,764 bytes]

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