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Showing below up to 50 results in range #51 to #100.
- World (1 revision)
- Incomplete Information (1 revision)
- Wave (1 revision)
- Checkpoint (1 revision)
- Two Dimensional Frame (1 revision)
- Visual Output (1 revision)
- Camera Binding (1 revision)
- Complete Information (1 revision)
- Lives Indicator (1 revision)
- Temporal Coordination (1 revision)
- Agent Goals (1 revision)
- Interleaved Games (1 revision)
- Gameworld Exhaustion (1 revision)
- Difficulty Levels (1 revision)
- Savepoint (1 revision)
- Solidity (1 revision)
- Goal Metrics (1 revision)
- Roaming Camera (1 revision)
- Map Display (1 revision)
- Extra-game Customization (1 revision)
- Score (1 revision)
- Input (1 revision)
- Collectables (1 revision)
- Optional Goals (1 revision)
- Cardinality Of Gameworld (1 revision)
- Cardinality of Gameplay (1 revision)
- Character customization (1 revision)
- Compound Action (1 revision)
- Sensory Output (1 revision)
- Tactile Output (1 revision)
- Lightgun (1 revision)
- To Select (1 revision)
- Data Structures (1 revision)
- Expiration (1 revision)
- Head Up Display (1 revision)
- Evaluation of Ending (1 revision)
- Gravity (1 revision)
- 3-Dimensional Gameplay (1 revision)
- Interface (1 revision)
- To-Do List (1 revision)
- Microphone (1 revision)
- Available templates (1 revision)
- Direction Pad (1 revision)
- To Release (1 revision)
- Locus of Manipulation (1 revision)
- To Collide (1 revision)
- Economies of Scale (1 revision)
- Frequently Asked Questions (1 revision)
- Life Support (1 revision)
- To Own (1 revision)