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Showing below up to 50 results in range #1 to #50.

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  1. Analog Pushbutton (1 revision)
  2. Rules (1 revision)
  3. Control Bindings Display (1 revision)
  4. To Possess (1 revision)
  5. Camera Dimensions (1 revision)
  6. Menu Interface (1 revision)
  7. Point and Click Interface (1 revision)
  8. Economies of Scope (1 revision)
  9. Challenge Segmentation (1 revision)
  10. Taking Turns (1 revision)
  11. Thruster (two-way) Joystick (1 revision)
  12. Presentation Hardware (1 revision)
  13. Presentation (1 revision)
  14. 1-Dimensional Gameplay (1 revision)
  15. Ontology Entry Format (1 revision)
  16. Points Indicator (1 revision)
  17. Confirmation (1 revision)
  18. To Transport (1 revision)
  19. Required Goals (1 revision)
  20. To Move (1 revision)
  21. Single Entity Manipulation (1 revision)
  22. No Game End (1 revision)
  23. 1-Dimensional Gameworld (1 revision)
  24. Customization via Game Menu (1 revision)
  25. Feedback (1 revision)
  26. Undefined Cardinality of Gameplay (1 revision)
  27. Player Configurable Buttons/Keys (1 revision)
  28. Spawnpoint (1 revision)
  29. To Collect (1 revision)
  30. Camera-based World View (1 revision)
  31. World (1 revision)
  32. Incomplete Information (1 revision)
  33. Wave (1 revision)
  34. Checkpoint (1 revision)
  35. Two Dimensional Frame (1 revision)
  36. Visual Output (1 revision)
  37. Camera Binding (1 revision)
  38. Complete Information (1 revision)
  39. Lives Indicator (1 revision)
  40. Temporal Coordination (1 revision)
  41. Agent Goals (1 revision)
  42. Interleaved Games (1 revision)
  43. Gameworld Exhaustion (1 revision)
  44. Difficulty Levels (1 revision)
  45. Savepoint (1 revision)
  46. Solidity (1 revision)
  47. Goal Metrics (1 revision)
  48. Roaming Camera (1 revision)
  49. Map Display (1 revision)
  50. Extra-game Customization (1 revision)

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