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Showing below up to 100 results in range #51 to #150.

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  1. (hist) ‎Radar Display ‎[974 bytes]
  2. (hist) ‎Cropping ‎[997 bytes]
  3. (hist) ‎VR Goggles ‎[998 bytes]
  4. (hist) ‎3-Dimensional Gameworld ‎[1,008 bytes]
  5. (hist) ‎To Skip Time ‎[1,010 bytes]
  6. (hist) ‎To Transfer ‎[1,018 bytes]
  7. (hist) ‎Input Method ‎[1,025 bytes]
  8. (hist) ‎Closed Cycle Haptics ‎[1,035 bytes]
  9. (hist) ‎Control Bindings Display ‎[1,044 bytes]
  10. (hist) ‎1-Dimensional Gameplay ‎[1,080 bytes]
  11. (hist) ‎Undefined Cardinality of Gameplay ‎[1,100 bytes]
  12. (hist) ‎Camera Binding ‎[1,116 bytes]
  13. (hist) ‎Map Display ‎[1,122 bytes]
  14. (hist) ‎Tactile Output ‎[1,130 bytes]
  15. (hist) ‎Direction Pad ‎[1,133 bytes]
  16. (hist) ‎Gameplay Rules ‎[1,150 bytes]
  17. (hist) ‎Time ‎[1,158 bytes]
  18. (hist) ‎Aural Output ‎[1,186 bytes]
  19. (hist) ‎Point Of View ‎[1,188 bytes]
  20. (hist) ‎Undefined Gameworld Cardinality ‎[1,229 bytes]
  21. (hist) ‎To Generate ‎[1,232 bytes]
  22. (hist) ‎To Target ‎[1,256 bytes]
  23. (hist) ‎Indirect Manipulation ‎[1,268 bytes]
  24. (hist) ‎Two Dimensional Camera Motion ‎[1,274 bytes]
  25. (hist) ‎To Possess ‎[1,284 bytes]
  26. (hist) ‎Ontology Entry Format ‎[1,306 bytes]
  27. (hist) ‎Player Configurable Buttons/Keys ‎[1,334 bytes]
  28. (hist) ‎Complete Information ‎[1,336 bytes]
  29. (hist) ‎Extra-game Customization ‎[1,341 bytes]
  30. (hist) ‎Lightgun ‎[1,364 bytes]
  31. (hist) ‎To Release ‎[1,426 bytes]
  32. (hist) ‎Time Indicator ‎[1,431 bytes]
  33. (hist) ‎Three Dimensional Camera Motion ‎[1,435 bytes]
  34. (hist) ‎Third-person Point of View ‎[1,450 bytes]
  35. (hist) ‎To Capture ‎[1,455 bytes]
  36. (hist) ‎Performance Record ‎[1,512 bytes]
  37. (hist) ‎Second-person Point of View ‎[1,565 bytes]
  38. (hist) ‎Next Piece Indicator ‎[1,600 bytes]
  39. (hist) ‎General Structure for Ontology Entries ‎[1,655 bytes]
  40. (hist) ‎Located Camera ‎[1,725 bytes]
  41. (hist) ‎Camera Dimensions ‎[1,799 bytes]
  42. (hist) ‎Points Indicator ‎[1,805 bytes]
  43. (hist) ‎Spawnpoint ‎[1,884 bytes]
  44. (hist) ‎Lives Indicator ‎[1,889 bytes]
  45. (hist) ‎Score ‎[1,924 bytes]
  46. (hist) ‎To Select ‎[1,958 bytes]
  47. (hist) ‎Locus of Manipulation ‎[2,066 bytes]
  48. (hist) ‎To Decelerate Time ‎[2,075 bytes]
  49. (hist) ‎To Visit ‎[2,076 bytes]
  50. (hist) ‎Intransitive Relationships ‎[2,100 bytes]
  51. (hist) ‎Rounds ‎[2,118 bytes]
  52. (hist) ‎To Manage Resources ‎[2,129 bytes]
  53. (hist) ‎Targeted Camera ‎[2,159 bytes]
  54. (hist) ‎Passing ‎[2,167 bytes]
  55. (hist) ‎Goals ‎[2,179 bytes]
  56. (hist) ‎Multiple Entity Manipulation ‎[2,251 bytes]
  57. (hist) ‎Menu Interface ‎[2,327 bytes]
  58. (hist) ‎Confirmation ‎[2,345 bytes]
  59. (hist) ‎To Collect ‎[2,351 bytes]
  60. (hist) ‎Temporal Coordination ‎[2,371 bytes]
  61. (hist) ‎Input ‎[2,376 bytes]
  62. (hist) ‎Data Structures ‎[2,383 bytes]
  63. (hist) ‎To Collide ‎[2,418 bytes]
  64. (hist) ‎Cooperative Multiplayer ‎[2,424 bytes]
  65. (hist) ‎2-Dimensional Gameplay ‎[2,446 bytes]
  66. (hist) ‎Warning ‎[2,547 bytes]
  67. (hist) ‎Example - Proposing a new entry ‎[2,595 bytes]
  68. (hist) ‎Manipulation Method ‎[2,664 bytes]
  69. (hist) ‎To Rotate ‎[2,672 bytes]
  70. (hist) ‎Temporal Segmentation ‎[2,816 bytes]
  71. (hist) ‎Entity Programming Interface ‎[2,830 bytes]
  72. (hist) ‎Side-Quest ‎[2,844 bytes]
  73. (hist) ‎Point and Click Interface ‎[2,900 bytes]
  74. (hist) ‎To Transport ‎[2,905 bytes]
  75. (hist) ‎Camera-based World View ‎[2,908 bytes]
  76. (hist) ‎Agent Goals ‎[2,940 bytes]
  77. (hist) ‎Collectables ‎[2,955 bytes]
  78. (hist) ‎Expiration ‎[3,008 bytes]
  79. (hist) ‎Economies of Scale ‎[3,077 bytes]
  80. (hist) ‎First-person Point of View ‎[3,077 bytes]
  81. (hist) ‎Entity Manipulation ‎[3,119 bytes]
  82. (hist) ‎To Traverse ‎[3,166 bytes]
  83. (hist) ‎Gameworld Rules ‎[3,200 bytes]
  84. (hist) ‎0-Dimension Gameplay ‎[3,216 bytes]
  85. (hist) ‎To Manipulate Time ‎[3,252 bytes]
  86. (hist) ‎To Teleport ‎[3,277 bytes]
  87. (hist) ‎To Shoot ‎[3,278 bytes]
  88. (hist) ‎Persistent Gameworld ‎[3,296 bytes]
  89. (hist) ‎Related Work ‎[3,304 bytes]
  90. (hist) ‎Required Goals ‎[3,403 bytes]
  91. (hist) ‎World ‎[3,408 bytes]
  92. (hist) ‎Interleaved Games ‎[3,538 bytes]
  93. (hist) ‎Optional Goals ‎[3,592 bytes]
  94. (hist) ‎Head Up Display ‎[3,647 bytes]
  95. (hist) ‎Frequently Asked Questions ‎[3,672 bytes]
  96. (hist) ‎To Create ‎[3,698 bytes]
  97. (hist) ‎Synchronized Button Press ‎[3,764 bytes]
  98. (hist) ‎To Remove ‎[3,865 bytes]
  99. (hist) ‎To Evade ‎[4,008 bytes]
  100. (hist) ‎To Exchange ‎[4,035 bytes]

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