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Showing below up to 96 results in range #101 to #196.

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  1. Roaming Camera‏‎ (21:06, 18 December 2008)
  2. Rotary Paddle Control‏‎ (21:06, 18 December 2008)
  3. Rules‏‎ (21:06, 18 December 2008)
  4. Rounds‏‎ (21:06, 18 December 2008)
  5. Savepoint‏‎ (21:07, 18 December 2008)
  6. Sensory Output‏‎ (21:07, 18 December 2008)
  7. Side-Quest‏‎ (21:07, 18 December 2008)
  8. Single Entity Manipulation‏‎ (21:07, 18 December 2008)
  9. Solidity‏‎ (21:07, 18 December 2008)
  10. Spatial Checkpoint‏‎ (21:07, 18 December 2008)
  11. Spawnpoint‏‎ (21:07, 18 December 2008)
  12. Special Weapon Indicator‏‎ (21:07, 18 December 2008)
  13. Success Level‏‎ (21:07, 18 December 2008)
  14. Mission‏‎ (17:49, 21 December 2008)
  15. Challenge Segmentation‏‎ (17:50, 21 December 2008)
  16. To-Do List‏‎ (17:51, 21 December 2008)
  17. Pseudo-Physical Rules‏‎ (21:37, 1 January 2009)
  18. Second-person Point of View‏‎ (16:23, 19 January 2009)
  19. 3-Dimensional Gameworld‏‎ (16:41, 3 March 2009)
  20. 3-Dimensional Gameplay‏‎ (17:10, 3 March 2009)
  21. Lightgun‏‎ (03:58, 4 March 2009)
  22. Visual Display Hardware‏‎ (16:40, 21 May 2009)
  23. Health Indicator‏‎ (12:33, 22 May 2009)
  24. Spatial Segmentation‏‎ (12:35, 22 May 2009)
  25. Level‏‎ (12:35, 22 May 2009)
  26. Player Manipulable Rules‏‎ (18:00, 22 May 2009)
  27. Haptic Display‏‎ (21:17, 3 July 2009)
  28. Game Ends‏‎ (15:22, 15 August 2009)
  29. Located Camera‏‎ (15:23, 15 August 2009)
  30. Feedback‏‎ (15:24, 15 August 2009)
  31. Map Display‏‎ (15:25, 15 August 2009)
  32. Confirmation‏‎ (15:25, 15 August 2009)
  33. Radar Display‏‎ (15:27, 15 August 2009)
  34. Segmentation of Gameplay‏‎ (15:27, 15 August 2009)
  35. To Transfer‏‎ (15:28, 15 August 2009)
  36. Buttonpress Indicator‏‎ (15:29, 15 August 2009)
  37. Cardinality of Gameplay‏‎ (15:29, 15 August 2009)
  38. Expiration‏‎ (15:31, 15 August 2009)
  39. Interleaved Games‏‎ (15:34, 15 August 2009)
  40. To Customize‏‎ (15:34, 15 August 2009)
  41. Score‏‎ (15:36, 15 August 2009)
  42. Rules Synergies‏‎ (15:37, 15 August 2009)
  43. Incomplete Information‏‎ (15:37, 15 August 2009)
  44. Boss Challenge‏‎ (15:38, 15 August 2009)
  45. Head Up Display‏‎ (15:38, 15 August 2009)
  46. Fourway Joystick‏‎ (20:31, 19 August 2009)
  47. Point Of View‏‎ (22:07, 19 August 2009)
  48. Interface‏‎ (22:08, 19 August 2009)
  49. 2-Dimensional Gameworld‏‎ (22:08, 19 August 2009)
  50. World‏‎ (22:09, 19 August 2009)
  51. To Manage Resources‏‎ (22:10, 19 August 2009)
  52. Entity Manipulation‏‎ (22:12, 19 August 2009)
  53. Goal Metrics‏‎ (22:14, 19 August 2009)
  54. General Structure for Ontology Entries‏‎ (22:14, 19 August 2009)
  55. Agent Goals‏‎ (22:14, 19 August 2009)
  56. To Remove‏‎ (22:14, 19 August 2009)
  57. Example - Proposing a new entry‏‎ (22:15, 19 August 2009)
  58. Narrative Exhaustion‏‎ (22:15, 19 August 2009)
  59. Data Structures‏‎ (22:16, 19 August 2009)
  60. Taking Turns‏‎ (22:16, 19 August 2009)
  61. Evaluation of Ending‏‎ (22:16, 19 August 2009)
  62. To Possess‏‎ (22:19, 19 August 2009)
  63. To Traverse‏‎ (22:20, 19 August 2009)
  64. Input Devices‏‎ (01:15, 10 October 2009)
  65. Microphone‏‎ (02:21, 10 October 2009)
  66. To Own‏‎ (21:49, 11 December 2009)
  67. Gravity Manipulation‏‎ (21:07, 1 April 2010)
  68. Three Dimensional Frame‏‎ (14:44, 23 July 2010)
  69. Difficulty Levels‏‎ (02:14, 20 December 2011)
  70. Ontology Entry Format‏‎ (03:44, 29 December 2011)
  71. Frequently Asked Questions‏‎ (20:13, 6 April 2012)
  72. Intransitive Relationships‏‎ (16:10, 26 July 2012)
  73. Temporal Segmentation‏‎ (17:28, 3 October 2012)
  74. Lives‏‎ (04:11, 13 March 2013)
  75. Project Members‏‎ (16:18, 20 July 2015)
  76. Related Work‏‎ (00:32, 21 July 2015)
  77. Undefined Gameworld Cardinality‏‎ (18:41, 24 July 2015)
  78. To Manipulate Time‏‎ (23:23, 27 July 2015)
  79. Persistent Gameworld‏‎ (23:24, 27 July 2015)
  80. Stylus Pen‏‎ (23:25, 27 July 2015)
  81. Synchronized Button Press‏‎ (23:25, 27 July 2015)
  82. To Accelerate Time‏‎ (23:26, 27 July 2015)
  83. To Decelerate Time‏‎ (23:27, 27 July 2015)
  84. To Fast Forward Time‏‎ (23:28, 27 July 2015)
  85. To Localize Time‏‎ (23:29, 27 July 2015)
  86. To Pause Time‏‎ (23:30, 27 July 2015)
  87. To Pause Time with Gameworld Agency‏‎ (23:30, 27 July 2015)
  88. To Pause Time without Gameworld Agency‏‎ (23:30, 27 July 2015)
  89. To Rewind Time‏‎ (23:31, 27 July 2015)
  90. To Save‏‎ (23:32, 27 July 2015)
  91. To Skip Time‏‎ (23:32, 27 July 2015)
  92. To Start Time‏‎ (23:33, 27 July 2015)
  93. Touch-Sensitive Screen‏‎ (23:34, 27 July 2015)
  94. To Undo Time‏‎ (23:34, 27 July 2015)
  95. Main Page‏‎ (22:39, 22 September 2020)
  96. Goals‏‎ (21:44, 30 March 2022)

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